I spent the morning doing test shots, getting used the animating with the camera and practising with dragon-frame again. This was a good idea, because we were able to look at my shots to figure the timings and how fast the camera and character should be moving. There was also a bit of a problem with the high res images appearing black, this was because the shutter speed was too high which also effected the aperture. Annabeth helped us get the camera at the right exposesure, and told us always to work with the lighting in after effects, as what you see with your eye, is different to what the camera sees, so the set had to be over exposed in order to get the ambience we wanted for the scene.
Set before light adjustment |
Set in real |
set after light adjustment |
Frame tracker and discussion notes |
We decided to shoot in a wide frame so we can zoom in and pan across to the character, because the image files are quite large, it is okay for us to do this as it will still be a high quality video.
Callum edited the render by having it pan across to the character, and applied a strike of lighting in the background, one thing to comment on is that we could ease the motion when stopping at the character, so make it a little smoother.
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